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samurai vs jaguar warrior aoe2

Two-Handed Swordsmen and Champions with their +6 attack vs. Eagles are in theory the best way to go, but indeed they are very slow. Unit information The other unit, the Jaguar Warrior, is also defeated by Samurai even when Garland Wars is researched, though a recent patch changed that IIRC.-Their fast attack, bonus vs halbs and UU, and relatively low cost allows a Samurai army to effectively hold back a Goth spam, … Berserker's health regen isn't enough to offset its general mediocrity. Samurai are more expensive, little bit stronger champs with bonus vs Huscarls, Woad Raiders and other common Melee UUs. When facing Samurai, the outcome will depend on whether or not the game is using expansion settings or not. If you look closely, Elite TK deals 18 damage while Elite Samurai deals 15. Jaguars are imo the most situational, because the enemy has rarley massed inf without skirm backup (against skirms champs are a better choice, so you need to choose between champs and jaguars). Castle Age Statistics The Woad Raider is the unique unit of the Celts in Age of Empires II. Jaguar Warrior If playing any HD expansion, the outcome will favor whichever unit attacks first, since the Elite Jaguar Warrior's attack bonus against infantry is +11, not +10. So Samurai is definitely cost effective against TK. https://ageofempires.fandom.com/wiki/Jaguar_Warrior?oldid=292599, Elite Jaguar Warriors have +10 attack against. Type Trained at However, they are not as effective against other units, especially archers. If I have to choose one, I'd go with Samurai. As with most infantry, they also struggle against heavy cavalry. The Jaguar Warrior is the unique unit of the Aztecs in Age of Empires II: The Conquerors. It is an infantry unit with an attack bonus against other infantry. Samurai are more expensive, little bit stronger champs with bonus vs Huscarls, Woad Raiders and other common Melee UUs. Pierce armor They might be useful in a Meso vs Meso if you can even get them out before you get Eagle'd to shit. Infantry Attack bonuses Jaguar Warriors have an ideal mate with the Eagle Warrior as the Eagle Warrior can cove… InfantryUnique unit first ever person who thinks like that. If you both have to resort to trash but try to get the edge by mixing a few champs, support your trash with TK. They make a very strong complement to Onagers, in particular. Aztecs The Arambai is the unique unit of the Burmese in Age of Empires II HD: Rise of the Rajas. In 1v1 fights, TK always wins, but massed in equal numbers Samurai win. Elite Jaguar Warriors now have +11 attack against infantry. If you're an Aztec, you don't have cavalry so nobody is gonna build any portion of the Spearman line against you. Rate of Fire It is a cavalry archer with a powerful attack, but low accuracy. 11 seconds The Conquerors Speed Introduced in But it isn't cost effective to mass paladins to counter mass EEW. Unit evolution Or you can make your opponent think you are going for TK. That enables them to defeat any other infantry unit in one-on-one combat apart from Teutonic Knights, though Jaguar Warriors will win in large army battles. Jaguar Warriors have a high anti-infantry attack bonus. They should be supported by the strong Japanese archers, Skirmishers, or Scorpionswhen dealing with an archer-using opponent. Food You can flood them into enemy towns and wreck their ecos at fairly low cost. But it isn't cost effective to mass paladins to counter mass EEW. Most civs get by without Champs okay, so no one will build that against you, either. 3, 5 (Elite) Upgrade time Goths always rely on their UU. I would discount their anti-UU capabilities: most of the UUs they can catch are usually not that strong, anyway, with the exception of Huskarls. 45 seconds. Jaguar Warriors can be upgraded to Elite Jaguar Warriors in the Imperial Age. Elite Eagles got a +4 bonus vs Cav, though even Mayan ones stand no chance against Paladins. The blacksmith is a must use building in Age of Empires 2 due to upgrades being a game changing factor only if you know which upgrades have priority over others. jags suck? If playing in The Conquerors settings, Samurai will always win a fight (barely) with Jaguar Warriors due to their fast attacks and bonus damage against unique units. It is virtually immune to infantry and only for the twice the gold cost of a champion. Also, the Jaguar Warrior covers the Eagle's main weakness which is infantry, so they make an excellent team and are very common amongst Aztec armies. Attack Original Excluding the throwing axmen and kamayuk, we are left with six choices. He will definitely mass archers (unless he is Japan), as TK also has a decent PA. You can make him/her lose a lot of gold by massing skirms or kts. TKs are a little better...if you have the eco to support them. So if you have enough castles and the enemy has infantry stick with Jaguars (they have +1 melee armor than champs which is great against Husars/Halbs/low-attack-units). Aztec Jags kill Maya Eagles quicker but I'm not sure if you'd want to even bother with Jags vs the fucking Mayans. Melee armor Training They will have to micro their archers to TK and even if they successfully do that, you can still get the edge way faster. That's about 10% of their total 80 hp, which means that 1.1 champions=1 samurai. The Jaguar Prowl Knight is a melee heavy infantry in Age of Empires III: The WarChiefs that is unique to the Aztecs and can be trained at the Nobles' Hut. It is the second most powerful melee unit of the Aztecs after the Skull Knight. Line of Sight TK has one extra PA as well, it can tank a lot of damage. EDIT: In the HD-expansions Jaguars are just more expensive, stronger champs. Armor classes The samurai is somewhat specialized and its bonus only really gives it an advantage against others on this list. Normally on 1v1 fights TK is left with 25 HP. Jags also lack the Champion attack bonus vs buildings so they're not as good as Aztec Champs for that. The biggest threat to the Aztec infantry combo is Hand Cannoneers, so Aztec players should consider using Onagers to counter them if they show up. About the Jag vs Champ: Like the Samurai vs Champ the Jag vs Champ has little bit lower Attack (-1 for both, and both have almost the same attack speed as champs of their civ), little bit more HP (+10 for Samurai/+5 for Jaq), is faster (1.1 Speed for both instead of … TK is exceptionally good in prolonged warfare. As with most infantry, they also struggle against heavy cavalry. TK moves slow so he can't engage the enemy he picks right away. Jaguar Warriors have a high anti-infantry attack bonus. The Jaguar Warrior is the unique unit of the Aztecs in Age of Empires II: The Conquerors. It throws darts at enemies. Civilization Samurai shines if the opponent is going to rely on its UU, especially if it is infantry. I am testing most, but not every single value. Jags are great when the opponent masses champs to kill your eagles, though. 1, 2 (Elite) TK use is more situational than these two. I think the magic number is 10. In TGs as Aztec if you flood EEWs, your opponent many times tries to go champs. Mix in a few Jags and they're going to get shy all of a sudden. It is a heavily armored cavalry unit with high attack. Suggestions for how to counter Aztec Jaguar Warriors + Eagle Warriors I'm planning on making a series on YouTube about "How to Counter" all of the unique units in this game. 10, 12 (Elite) melee They are good building destroyers because they're fairly fast, still do +3 vs Buildings like Champs do, and have high attack rate. However, they are not as effective against other units, especially archers. 30 You can protect your Eagles with JW. Woad Raiders can be upgraded to Elite Woad Raiders in the Imperial Age. Just run back to your base after you encounter champions. 1,000 food, 500 gold That enables them to defeat any other infantry unit in one-on-one combat apart from Teutonic Knights, though Jaguar Warriors will win in large army battles. I hardly agree with you. Woad Raider and Berserker is sometimes used as well.). 50, 75 (Elite) Head to head simulator of 1v1 fights between Age of Empires 2 units (HD expansions dataset), calculating cost-efficiency, showing overview of unit stats. They are not a standalone unit like the Samurai can be. Jaguars can potentially be good if your opponent is Goths or something. HP difference is also in favor of TK but not that much. After all all three units have their use. Monk support for both units should not be disregarded. Jaguar Warriors have an ideal mate with the Eagle Warrior as the Eagle Warrior can cover most of the Jaguar Warriors' weaknesses since they have an attack bonus against Monks and cavalry, and are very effective against archers. +10, +11 (Elite) vs Infantry+10 vs Condottiero+2 vs Eagle Warrior+2 vs Standard building JW is my second choice. If you can't micro every single unit, they also need to be decent out of their primary use. Samurai are the best of the three. Jaguars are imo the most situational, because the enemy has rarley massed inf without skirm backup (against skirms champs are a better choice, so you need to choose between champs and jaguars). Noticing existing attack bonus guides have innacuracies or are not fully complete, I am attempting a full comprehensive list. Cataphracts can also decimate Aztec infantry, but Monks can convert them if needed. New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. Hit points TKs are good if the enemy is caught by surprise and has not massed archers but only melee units. For the purpose of killing Eagles, though, Aztec Champs kill Aztec and Inca Eagles equally. Samurai perform well when paired with Pikemen (who also receive the Japanese infantry attack bonus) to answer cavalry, but against archers they need ranged support. Jaguars on the other hand are ONLY good against Infantry compared to Champs, due missing 1 PA (which made them far more vulnerable against Skirms). 1 Elite Jaguar Warrior Age of Empires Series Wiki is a FANDOM Games Community. Upgrades to Jags suck. So if you mass up a bunch of them, you can run around the map and destroy TCs, Villagers, and even Castles pretty quick. Elite Eagles got a +4 bonus vs Cav, though even Mayan ones stand no chance against Paladins. Samurai are really fast and build fast and have an interesting niche. The Imperial Camel Rider and the Imperial Skirmisherare the only unique units not to take the bonus damage from the Samurai, due to both being unique upgrades of common units. The Boyar is the unique unit of the Slavs in Age of Empires II HD: The Forgotten. Castle 60 2.0 Gold Boyars can be upgraded to Elite Boyars in the Imperial Age. JW is situational as well. Arambai can be upgraded to Elite Arambai in the Imperial Age. -Jaguar warrior-Woad raider-Throwing axmen-Huskarl-Kamayuk-Samurai-Teutonic Knight-Berserker. Take your favorite fandoms with you and never miss a beat. TK's are really just pointless most of the time but they win the cool contest for sure. In such cases if you had couple of castles, Jags might always be useful because of their bonus. Historically, Jaguar Warriors ranked equal to, With Garland Wars, Elite Jaguar Warriors have the third highest attack of all infantry units tied with. Definitive 1 If the enemy lacks Paladin, the only way to kill Eagles is Champion. It is a quick infantry unit with an attack bonus against standard buildings that is produced very quickly. It is an infantry unit with an attack bonus against other infantry. Man Battler, lose to the Mayans recently? TK spends most of its time traveling from one enemy he killed to the next, while Samurai deals the blows. As Jaguar Warriors are unique to the Aztecs, only technologies that are available to them are shown in the following table: A victim of sacrificial gladiatorial combat versus a Jaguar Warrior, from Codex Magliabechiano. Press question mark to learn the rest of the keyboard shortcuts. It is also decent out of its primary use. Age Ok. First, I did a 1v1, champion vs elite samurai (I'm assuming you meant elite samurai, as anyone who uses them as a part of their army is doing something wrong if they didn't upgrade) and I found that an elite samurai invariably wins by a margin of 7-8 hp left. (Goth always relies on Huscarl. Existing values are general It is decent outside its primary use and it has no immediate weaknesses. Training time Two-Handed Swordsmen and Champions with their +6 attack vs. Eagles are in theory the best way to go, but indeed they are very slow. Celts and Vikings also tend to create their UU. Reduced training time (Standard and Elite) from 20 seconds to 12 seconds. Samurai works great if you know your opponent is going to rely on its UU, especially if it is infantry. Hey it's me your buddy, we talked two nights ago about vendettas. Samurai are little bit faster and have more HP than Champs while still being created really fast. Jags kill Maya Eagles quicker but I'm not sure if you'd want to even bother with Jags vs the fucking Mayans. Upgrade cost

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