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thousand sons army list 9th edition

Really, the only job the Rubric’s had was to soak up shots to keep the Daemon Princes from being shot at on the first turn. Codex: Thousand Sons. A new edition of Warhammer 40k is weeks away. You could swap out the 2 hellbrutes and add in a double twin lascannon contemptor. Daemon Factory is legal! The homeworld of the Thousand Sons was Prospero, a world populated by a small commune of outcast psykers. 1-Completely misses the mark. Flickering flames could be worth a try if you add in more daemon engines. What about Ahri and 2 Sorcs? While the defilers chew through tanks and high wound targets. Tactics. List advice (for 1,750 RG successor) By: XeonDragon. Perfect Primarch. However, on the app, he’s not found anywhere close to what’s listed. Although none of them finished in the top 10, you have to remember that they all did better than almost the majority of players at the event. All rights reserved. 4x Rubric Marine w/ Inferno Boltgun: 4x Inferno boltgun, . Fine for a pick up Matched Play game. MWG Studios 56,740 views. What’s your favorite list from the ones we covered? In this senario, you probably end up pretty much tabled by turn 5, but should be deterministically ahead on points. 2020’s LVO brought in nearly one-thousand different players to roll dice. Undying Form, Daemonic axe, Infernal Gateway, Magister, Prescience, Wings - 195, . This sub is actively moderated and curated, and has a very narrow definition for permitted content. It is our mission to bring you the latest from the miniature wargaming scene, from narrative missions, hobby how to tutorials, battle reports, unboxings and reviews, retro flashbacks, news, rumors and more. Still they had victories, but 9th isn’t looking hot for them. All units except for named characters, Cultists, and any Tzaangor units will gain the relevant Cult keyword (E.G. Can’t Miss Cyber Monday Hobby Sales-List For 2020! Turn 2 try and secure the center, begin your psychic ritual and pick off as many anti tank units as you can (a combination of mortal wounds, death hex + laz cannons, and defiler/deamon prince melee), Turn 3 bully your way into their deployment zone, and start trying to max primary (either leaving a laz cannon helbrute behind or sorcerous facading up a unit of rubrics), your opponent will have very few targets for their chaff clearing weapons D1 weapons, 5++ on nearly every unit (only the helbrutes are missing 5++ daemon saves), Assuming Thousand Sons get FAQ'd to ignore the cumulative smite warp charge increase you will have 4 full smites and 3 baby smites, Infernal gaze, Doombolt, Tzeentch's firestorm, and Infernal gateway for additional mortal wound psychic powers, 2 Mutalith Vortex Beasts can effectively give another 2 infernal gaze psychic powers, Warptime, Sorcerous facade, and the duplicitous tactician give tons of mobility, 2 Heldrakes let you touch pretty much anything on the new smaller board, 4 12" flying psychic units let you jump wherever you need to for more targeted smites, 18" death hex plus high ap/damage melee weapons let you pick an enemy unit and delete it, Linebreaker, Psychic Ritual, Raise the Banner High, Engage on all Fronts, and Mental Interrogation should all be doable secondaries, lots of decent strategems to use, but you need to remember use them aggressively (especially in they psychic phase), Gaze of Fate is good because it will allow you to re-roll ANY single dice, This is a huge comparative advantage because of the command point re-roll changes, Especially important when a large part of your strategy relies on making a 9" charge out of sorcerous facade, 15.75 points per wound is not great (127 total wounds), Pretty easy to get tabled if you opponent has good anti-tank options, and you can't make your 5++ saves, 4 characters, but only 5 other units that will typically be within 3" of them (hellbrutes, MVBs, and Defiler), Very reliant on forcing your opponent to deal with your Heldrakes before they can focus down your psychic castle, No great way of dealing with a unit of 30 Boyz (all with a 6++ and 6+++), Assassinate, Abhor the Witch, and Bring it Down are all relatively easy to max out, Ahriman on a disc and two winged deamon princes seems like how everyone will start their Thousands Sons lists, It might be worth taking the Daemonic axe since it's cheaper than dual claws, and your to-hit is capped at -1, Defilers are so cheap (I think they'll probably go up by 10-20 points base eventually), I wish tzangor enightened didn't increase by so much (going from 15 to 20 points is a huge increase), It's hard to get to 2000 points on the nose, I eventually needed to cut the combi-bolters on the Helbrutes, because almost everything else was in multiples of 5, I probably should have just cut the plasma pistols from the 2 rubric squads and left the list at 1994, I maybe should have gone with a 1000 Sons patrol and CSM Alpha Legion spearhead detachment instead of a single batallion, Cut the Helbrutes (I think the weakest part of the list). However, instead of the talons that we normally see, he gave each one a sword. A lot of high rend shooting, durable squads, dangerous (because of Smite’s) characters. Updated as of 08-30-20. In general, Thousand Sons army looks nice. Max psychic ritual (tzangor shaman), max primary (with the help of the 10 rubrics and risen rubricae), and deny your opponent maxing primary. Your points limit and army Batrep Batrep Today on Premium, we show the #SMALLBOARDGANG Expelliarmus with Toby commanding the … Trade. Hide your Heldrakes behind cover (you can do this in 9th since they're not aircraft). Nice job! 9x Rubric Marine w/ Inferno Boltgun: 9x Inferno boltgun, . Your are right, I was confused about the rule for getting the -1 to hit for the dense cover save. No rules for Brotherhood of Psykers in the Psychic rules. Drdustynutts Fresh … Finally, a Supreme Command was taken with a third Daemon Prince and a few cheap Sorcerers for more mind bullets. More posts from the WarhammerCompetitive community, Continue browsing in r/WarhammerCompetitive. That said, the Thousand Sons are in a really tough spot. Warhammer 40,000 Tactics Articles (9th Edition) General Tactics General Movement Psychic Fortifications Tactical Terrain Weapons Apocalypse Imperium Space Marines Blood Angels Dark Angels Deathwatch Grey Knights Nothing I’ve said here about each army is black and white. The list combines all the top Warhammer 40k lists for 9th edition ITC events only, taking only the top three from each Major or GT event. We’ve chosen this legion since Death Guard is waiting for the new book and a lot of new units coming soon, and the others don’t have unique units yet. One squad of ten was also taken to absorb a bigger punch and screen for the Daemon Princes to get up close. An Exalted Sorcerer was in charge of a Chaos Decimator which essentially has two mortal wound cannons as well as two Contemptors. This could also just be because I'm not good at thinking through my movement phase. Pink Horrors can summon. Check the Tactics Corner for more great articles and reviews.. You're paying a lot of points for a chunk of bullets with BS4+. Not a competitive choice by any means, but it pulls its weight. Continue reading ArabViking brings us a Thousand Sons Codex review! Now with access to their own strategems, warlord traits and their own psychic discipline, as well as the addition of models from the Age of Sigmar model line, the Thousand sons are ready to show that … Not sure about heldrakes, I think they are a risky take since tanks and monsters will probably show up a lot in 9th, so their will be heavy anti-tank on the board. Death to the False Emperor: Each time you make a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon.These extra attacks cannot themselves generate any further attacks. 2020/10/26 20:44:37 By: Igniculus: 0: 194 ... Forum Index » 40K Army Lists Are we sure that we can hide those helldrakes just by having the base covered? Save Big on Amazing Models from Hardcore Miniatures! I've never had luck with the vortex beast, they always perform poorly, but the new edition might make them usable again, i hope lol. Overall, each of these lists varied pretty heavily from one another. Got a question about how something in your army works? 3-Definitely for Narrative Play only, or at best a series of Matched Play games as part of a Narrative Campaign. Tactics . Keep in mind that even if someone places in the top 300-400, they’re still doing better than over half of the players overall. Here’s a few ideas to get them going. It’s been a long journey for the Thousand Sons. Overall it looks pretty good. Tags: 40K 9th ed chapter tactics faction overview Factions Rankings power rankings tier list About Petey Pab Aspiring 40k analyst, tournament reporter and Ultramarines enthusiast, Petey Pab only seeks to gather more knowledge about the game of 40k and share it with as many people as he can in order to unite both hobbyists and gamers. Other Army Lists. ++ Battalion Detachment +5CP (Chaos - Thousand Sons) [121 PL, -1CP, 1,928pts] ++ 2000 Pts 9th, Ahriman on Disc of Tzeentch [9 PL, 166pts]: Death Hex, Doombolt, Warptime - 170, Daemon Prince of Tzeentch [9 PL, 195pts]: Diabolic Strength, Duplicitous Tactician, Gaze of Fate, Helm of the Third Eye, Malefic talon, Warlord, Wings - 200, Daemon Prince of Tzeentch [9 PL, -1CP, 195pts]: 2. The Tyranid Hive. Lists with multiple factions (SOUP) will be counted for each faction included in each army list. They are beautiful and fast but why not mauler fiends? Genres we cover include board games, fantasy, and science fiction. For some Primaris-killing shots, a Contemptor with Butcher Cannons also hit the board. That PSYKER does not suffer Perils of the Warp. For clarity, this rule is not a feature of the 9th edition of Warhammer 40,000, and Thousand Sons psykers manifest Smite just like any other psyker unit. So let’s get in there before we turn to dust! [57] Nemesis by James Swallow followed, reaching number 26 on the List in August 2010. Click Here. Thousand Sons 8th Edition Warhammer 40k Special Rules, Stratagems, Warlord Traits, Points, Psyhic Powers, FAQs, Army Lists, and Equipment. This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. The Aspiring Sorcerer in the Thousand Sons squad must physically roll at least one power from the Tzeentch Discipline. Press question mark to learn the rest of the keyboard shortcuts Solid list. Aspiring Sorcerer: Force axe, Plasma pistol, Glamour of Tzeentch, Inferno Bolt Pistol, . I also thing cult of duplicity is our best cult, too powerful. Spikey Bits is a site about the hobby of tabletop wargaming. Enter your email to get the very latest - news, promotions, hobby tips and more from Games Workshop. Do you dream of drowning your enemies in a sea of mortal wounds? Spotted on Reddit from different community fans taking things into their own hands and transcribing the points in videos popping up left and right, we’ve got adjustments on some Chaos Marine factions. EMAIL US TODAY [email protected] Spikey Bits® is a registered trademark of Purple Elephants. Game Board. Even the basic weapons in this army can cut through power armor with ease. With the points left over, David also brought big papa Magnus for every last bit of psychic shenanigans. 3x Defilers though would be mean. It’s also not amazing in combat either. 1. 2000 Points 9th Edition Tyranids Army List. Here's what I see. Today Pablo, Skari, The Falcon, and Brandon go over the best and worst performing factions of 9th edition so far. Thousand Sons have been a Chaos fan favorite since the start of 8th edition, so here are their top 3 40k army lists from the 2020 Las Vegas Open. Note: Before we jump into this first list, there’s a bit of a placement discrepancy on Battlescribe. Tyranid General Board. For this list, Ahriman was at the helm of a cheap Battalion filled with Cultists. Essentially unplayable or unfunctional from a Rules As Written perspective. One Contemptor had c-beam arms so it probably stood as far back as possible all game and dared any kind of army to roll into view. Converting/Terrain. UPDATES & ERRATA. Also, I don't see the point of Defilers. At least we don't have CORE units yet iirc. Other Stuff. The Thousands Sons are in a weird spot but Psychic Awakening: Ritual of the Damned is coming soon to help them out. Pretty good breakdown overall. Reading and understanding the rules is important, and the responsibility of every user. After that, another Battalion was taken with two Sorcerers leading two Rubric Marine squads as well as two big Tzaangor blobs armed with blades. Army Development SPACE WOLVES *NEW CODEX* 9th Edition 2000pts 11/20 01:50:30 Red Scorpions vs Thousand Sons Warhammer 40K Battle Report 2000pts 9th Edition S8:E31 SOULS OF IRON! 2014/06/12 00:45:51 Subject: Re:Thousand Sons in 7th: Passable? Red Scorpions vs Thousand Sons Warhammer 40K Battle Report 2000pts 9th Edition S8:E31 SOULS OF IRON! Way to go, placing as the highest Thousand Sons-exclusive list from 2020’s LVO. Ins obvious that we have to wait for the codex to get our own magic, strategems and relics which will fix some difficulties. By subscribing you confirm that you are over the age of 13 or have consent from your parent 55 votes, 27 comments. At current points it almost objectively better to take a defiler instead (they have a better melee profile and a battle cannon). Let us know in the comments of our Facebook Hobby Group, and make sure you enter the latest monthly giveaway for FREE today! General. Aspiring Sorcerer: Force axe, Inferno Bolt Pistol, Tzeentch's Firestorm, Helbrute [7 PL, 120pts]: Helbrute fist, Twin lascannon - 130, Tzaangor Shaman [5 PL, 90pts]: Force stave, Tzeentch's Firestorm - 85, Defiler [11 PL, 157pts]: Combi-melta, Defiler scourge, Reaper autocannon - 150, Mutalith Vortex Beast [8 PL, 125pts] - 135, Heldrake [10 PL, 140pts]: Baleflamer - 150, ++ Total: [121 PL, -1CP, 1,928pts] ++ - 2000, Created with BattleScribe (https://battlescribe.net). As a core unit of the army, Rubric Marines should be the main force for the Thousand Sons. With the Munitorum Field Manual out in the wild and the Faction FAQs released, now’s a good time to start taking a look at what’s changed for all of our favourite armies.Today, Robert “TheChirurgeon” Jones and Alice “RagnarokAngel” Lirette are talking about the Thousand Sons. I think I would personally take Maulerfiends before Forgefiends for the improved durability and output. Now, we’ll be looking specifically at some Thousand Sons lists with all their mind bullets! A Tzaangor Shaman, as well as some Tzaangor Enlightened, also rolled in. These were kept small to fill out the obligatory Troops choice or the CP and could also make great objective campers. Adepts of the Immaterium (1 CP): Use this Stratagem if a THOUSAND SONS PSYKER from your army would suffer Perils of the Warp. I’m fixing up an old Predator just like you have. The problem with Maulerfiends is they cost 140 points, and take up a heavy slot. If you need opponents off objectives maulers seem to do the agressive damage you need. They fill both a shooty and assault role, Defilers are big winners in 9th imo. That works out to 87/100 VP unless you reduce them to one objective. Could leave it with the gor force or hunt another obj to get them off. Looking for the latest updates to your codex or battletome? How did you get 9th data for BattleScribe? The Sons of the Phoenix is a Loyalist Space Marine Chapter comprised entirely of Primaris Space Marines created from the lineage of the Imperial Fists and raised during the Ultima Founding of ca. I still only see 8th points, I built the list in battlescrine with 8th edition points, then converted it to 9th edition points in a spreadsheet. Death Guard Heroes Series 3: Unboxing & Build, GW Reveals New Chaos Death Guard 40k Rules. You probably want to sit down with a pen and pencil and figure out your options to either outscore them or keep as many units alive as practical. 999.M41.Faithful to the Emperor and ritualistic in their battle cant, the Sons of the Phoenix pride themselves on plunging into the flames of battle. Indomitable Foes (1 CP):Use this Stratagem when a RUBRIC MARINES unit or SCARAB OCCULT TERMINATORS unit from your army is chosen as the target of an attack. So check out the newest Blood of Kittens Top Warhammer 40k 9th edition Army Lists page! Are you a fan of sorcerous tricks that buff your units and hurt those of your enemies? It can be a very resilient army, like Death Guard, albeit in a Tzeentch type of way. Gameplan (if you go 1st) - Blast up the board with heldrakes and one sorcerous facaded stompy dude (probably the defiler), trying to alpha strike the biggest threats, or tie up the shootiest units. BattleScribe is a fast and powerful Army List Creator for tabletop wargamers. Helbrutes are cool. The movement and fly isnt as necessary on it as it is mainly gonna be buffing units and countercharging. Sweet list. It is currently unknown what happened to the Cults of the Thousand Sons in the aftermath of the Horus Heresy . 5- Middle of the road. They have some issues which we are going to list out here and then some ideas on how to tweak them to make them better. My biggest problem with them before was if I moved them up the board, they were hitting on 5+ with their heavy weapons. Turn 1 Bully your opponent off objectives with smites and charges. Warhammer 40,000 8th Edition Battle Report – 043 Adeptus Custodes [Joseph E] vs Thousand Sons [Milan] Location: Carcosa Club, Brooklyn, New York Game Size: 2000 pts Army Lists can be found at https://www.battle Currently, Thousand Sons are not used all that often in matched play. Do you like to play with Tzaangor support in your army? It allows you to quickly and easily create army lists for a large range of game systems and armies. Thousand Sons have gained the option to select a Cult for every Thousand Sons Detachment. Now, let’s find out, how do they play in the 8 th edition and what’s changed. My first battle of 9th Edition game is over which was Incursion Astra Militarum vs Death Guard at 1,000 points. 9th Edition 40k points changes are here for Chaos, Death Guard, and Thousand Sons- from wargear to unit options, check out what’s gone up and down. Thousand Sons have been a Chaos fan favorite since the start of 8th edition, so here are their top 3 40k army lists from the 2020 Las Vegas Open. These regiments saw almost exclusive service with the Thousand Sons Traitor Legion. Gameplan (if you go 2nd) - Duplicitous tactician your risen rubricae unit somewhere safe. With the spare points you could add a nocyolith crown for psykic support and durability. Heldrakes are one of the biggest benefactors to the obscuring rule in 9th, since they can actually be hidden behind obscuring terrain as long as nothing has line of sight to their base, If they live until your turn 2 being able to shoot their Baleflamer in close combat will be sweet, Duplicitous Tactician is really really good, now that you don't have any idea who is going first until everything is deployed. Probably at least one of the Heldrakes would be another defiler if the battalion detachment would allow it. © Copyright 2009 - 2020 | Spikey Bits. Were you the person who always played a mage in your Dungeons & Dragons group? Other Games Workshop stuff. Here is also the current list leaders by faction for the 9th edition so far! We rolled for a mission from the Grand Tournament 2020 and got Push Forward. Then we might have the army for you! Tags: 40K 9th ed chapter tactics faction overview Factions Rankings power rankings tier list About Petey Pab Aspiring 40k analyst, tournament reporter and Ultramarines enthusiast, Petey Pab only seeks to gather more knowledge about the game of 40k and share it with as many people as he can in order to unite both hobbyists and gamers. Press J to jump to the feed. A Thousand Sons by McNeill was released in February 2010 and arrived at number 22 on The New York Times Bestseller List, the first ever novel on the Black Library imprint to do so. As we get into the new edition, this might be a good secondary just to calculate out at the end of the game to get a feel for how your army would do if you need to choose it in a given matchup. They have beautiful models but rules that can make them a bit complicated to use to their best advantage on the tabletop. One thing to look at it you can find the points.... A squad of flamer rubrics + risen rubricae is a devastating combination if you go first. Tyranid Army Lists. I was just going to use an exalted sorcerer and save points that could have come from the dp to other things. What this now means is that he will either roll (1-2) Boon of Mutation, (3-4) Doombolt or (5-6) Breath of Chaos (as he could of done before) but now he automatically gets Tzeentch's Firestorm as well due to Psychic Focus (or what-ever they're calling the mono-discipline bonus) Blood Angels Psychic Powers & Warlord Traits 40k Rules. They’re easy to kill, but with so many threats on the table, it was difficult for the opponent to prioritize killing them. Moving means -1 to hit with shooting (5+), which sucks. Unlike the prior entries on this list T’au were an army that saw some success in 8th, albeit only with a couple particular builds. Is there somewhere where it says that these lines are traced between the bases of the models? Forge World used to be synonymous with the dev... 2 weeks ago ... Warhammer underworlds and did a comission for HH Thousand Sons army. They have an army wide invulnerable Rubric Marines Are Too Expensive. Beyond that, another Battalion was brought with two Daemon Princes leading the charge as a Chaos form of a Smash Captain. On the charge its 5 attacks STR 12 ap3 D3 and probably at least 1 would make it into melee. 1:26:46. Yeah, those things are meaty. That's a really strong score, so lists that are purpose-built to deny easy secondaries may challenge you in particularly bloody games. For that, we moved to the next list in line with David Burdett. This epithet they earned during the pacification of Luna, the first battle of the Great Crusade, against the local gene-cults, as when the cults conceded defeat they asked the Emperor … By the time turn two rolled around, DPs and Terminators could drop into charging range and seal the deal. Some competitive lists might feature o… We paid much attention to the Thousand Sons legion after its release. Space Wolves vs Thousand Sons Warhammer 40k 8th Edition Battle Report Ep 123 - Duration: 1:26:46. However, Rubric Marines were taken here as probably some of the secretly tankiest Marine units Chaos has to offer. As an Amazon Associate I earn from qualifying purchases. The obscuring terrain rule says "This means that one model is not visibile to another if you cannot draw a straight line, 1mm in thickness, between them without it passing through or over any part of this terrain feature". This list had a more even spread as far as points go. For the daemon wings I've run similar lists, amd always had a traffic jam because you have so many big monsters that cant move through terrain, so fly feels valuable. We mainly cover Warhammer 40k, Fantasy, Age of Sigmar, Warmachine, Hordes, X-Wing, Infinity, Horus Heresy, and Star Wars Armada. What's their purpose? In 8th editio… I would certainly try the contemptor if the Helbrutes underperform. of . I think that you might be underestimatimg how good the Helbrute fist is in close combat. ++ Battalion Detachment +5CP (Chaos - Thousand Sons) [121 PL, -1CP, 1,928pts] ++ 2000 Pts 9th + Configuration + Cults of the … Press J to jump to the feed. Thanks to Best Coast Pairings, we can look back at the event as if we were there ourselves. RUMORS: Return To Armageddon New 40k Orks & Guard Models! Painting. A5 WARHAMMER 40K NECRON ARMY - PAINTED OVERLORD WITH WARSCYTHE C $32.97 shipping: + C $13.88 shipping Seller 99.9% positive Warhammer 40,000 Necrons Necron Flayed Ones … Back and ready for another 9th edition battle report! Never tried due to only having the melta fist one. Also painted a bunch of blood angels, but u... 1 year ago Col. Hertford's Mini's. Magnus re-rolls his own misses, yay. Flickering Flames is good, but not quite part of my plan A (only the Heldrakes and Defiler are valid targets), so if I need it I'd swap into it with the Familiar strategem. 9th edition is on the way, and with it a whole raft of changes to the factions of Warhammer 40,000. obscuring terrain is effectively infinitely high, but because the Heldrakes have such a big wingspan they're still pretty difficult to hide. The Thousand Sons were the XV Legion of the original twenty Space Marine Legions.Their Primarch is Magnus, oft called Magnus the Red.The Legion turned traitor during the Horus Heresy, after which it relocated to Sortiarius, the Planet of Sorcerers, in the Eye of Terror, and dedicated itself to the Chaos God of change, sorcery and magic, Tzeentch. After decades of waiting, the Thousand Sons are finally receiving their own codex. When they were still loyalists, they were known as the greatest and most powerful Legion during the Great Crusade, the Luna Wolves. ARMY ADJUSTMENT Thousand Sons & Harlequins 9th Edition 2000pts I like this list--I'm running a heavy rubric gor\enlighten list with defilers. Aspiring Sorcerer: Force axe, Plasma pistol, Weaver of Fates, . You've got 19VP available to your opponent in "Bring it Down", 12VP available in "Assassinate", and you can probably count on them holding two Objectives most of the game, so Banners is an easy safe pick for 10VP. Nice touch with the Drakes, you're on to something. Smites are nerfed for TS and GK in 9th, so they are a bit less reliable now. Cult of duplicity is probably best mono thousand sons. Genestealer Cults Army Lists. The total math adds up to 2000 though. It's probably just an attempt to get people excited about the new Sons Codex once it rolls around. You can unsubscribe at any time. Below is the current breakdown of winning lists based on faction. Tyranid Art and Fan Fiction. The 7th Edition FAQ is out! The rubricae and beastmen are once again ready to fight for the Crimson King! The issues is the 9" range on the Mutalith powers makes it really tough to to make use of. This Mark’s second game of 9th. Now not only can they move and shoot, but they can shoot their cannons in melee? Exalted Sorcerers Thousand Sons Chaos Space Marines Warhammer 40K NIB Flipside $51.00 New Sealed OOP Warhammer 40,000 40K Chaos Thousand Sons Model 2002 Miniatures

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